Tag: Game design
Stray Children: A Bittersweet Fairytale RPG by Moon Creators
Stray Children for Switch Drops in October, Western Release Date Finally RevealedSo, get ready, folks! Onion Games just spilled the beans on when Stray Children, that RPG where a young boy gets sucked into...
Why GTA 6 Needed More Time for ‘No Limits’ Vision and Unlikely to Be...
One of the biggest questions that everyone had in their minds as we entered 2025 was whether Grand Theft Auto 6 would end up getting delayed. Well, surprise surprise, it actually did. Rockstar Games,...
Creating the Next Game: Stardew Valley Developer’s Main Priority
So, like, last year, Stardew Valley got this huge update because the dude who made it, Eric Barone, didn’t wanna stop making it better, even though it had been out for like eight years....
The Impact of WB’s Decision on the Nemesis System
Warner Bros.' recent decision to shut down Monolith Productions, Player First Games, and Warner Bros. Games San Diego, along with canceling Monolith's Wonder Woman game, has sent shockwaves through the gaming industry. This move...
Reviving Classic: Developers of Half-Life Remake Working on New Game
Remember the fan-made remake of Half-Life called Black Mesa? The developers behind that project are now working on a new game called Rogue Point. This game is a tactical co-op shooter with roguelite elements,...
Uncovering the Game’s Cutting Room Floor: The Casting of Frank Stone – Game Informer
The Casting of Frank Stone, a new horror game from Supermassive, offers a narrative-driven experience with choice-based gameplay that can lead to various outcomes based on player decisions. Similar to past Supermassive games like...
From Beet Farmer to Senior Quest Designer: The Inspiring Journey of CD Projekt’s Pawel...
CD Projekt Red, the studio behind popular RPGs like The Witcher and Cyberpunk 2077, is known for its commitment to hiring from the modding community. In a recent interview, CD Projekt's Pawel Sasko highlighted...
Exploring Metroid Prime 4: Lead UI Artist Enhances Samus’ Visor and HUD
Metroid Prime 4: Beyond is highly anticipated, and fans are eager to learn more about the game before its release next year. Lead UI artist Jon Wofford from Retro Studios has shared some insights...
Metroid’s Mother Brain: Analyzing the Rewind Dilemma
Last month, Nintendo announced it was adding Metroid: Zero Mission to the Nintendo Switch Online service. For me, that was the impetus for crossing off a major to-do on my backlog: completing all the...
Creating a New Sonic RPG: Sonic Team Boss’s Ambition
In the world of video games, the Sonic the Hedgehog franchise has had its fair share of ups and downs. One of the more unique entries in the series was Sonic Chronicles: The Dark...
















