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Metroid Prime 4: Beyond is highly anticipated, and fans are eager to learn more about the game before its release next year. Lead UI artist Jon Wofford from Retro Studios has shared some insights about his work on the development of the game, particularly focusing on enhancing Samus’ visor and HUD.

Wofford describes his experience working on Metroid Prime 4 as a dream project, with a special focus on designing and animating Samus’ HUD. He expresses his admiration for the team’s talent and emphasizes the importance of the HUD complementing the game’s stunning environments and visuals.

On his Artstation page, Wofford delves deeper into the design process, highlighting the HUD as a labor of love. He showcases various elements such as scanning animations, transitions, and the futuristic user interface (FUI) on Samus’ visor, aiming to modernize the iconic Metroid Prime legacy.

In addition to his work on Metroid Prime 4, Wofford previously contributed as a UI artist for Metroid Prime Remastered on the Nintendo Switch in 2023. His attention to detail and passion for the project are evident in the intricate designs seen in the game’s reveal trailer.

As fans eagerly anticipate the release of Metroid Prime 4: Beyond, Wofford’s dedication to enhancing the gameplay experience through visually captivating HUD elements is sure to resonate with players. Are you excited about the upcoming game based on the glimpses we’ve seen so far? Share your thoughts in the comments below.