Embark Studios, developers currently working on the PvPvE shooter Arc Raiders, have taken a unique approach to their game by incorporating other players as potential adversaries in the gameplay loop. This decision was made to combat potential boredom that may arise from the repetitive nature of extractive shooters. In an interview with Edge Magazine, Embark revealed that early versions of Arc Raiders as a PvE game lacked the excitement and fun factor they were aiming for. However, once other players were introduced into the mix, the game took on a whole new level of excitement.
Adding friend-or-foe showdowns to the game has created a sense of tension and unpredictability that keeps players on their toes. A particular moment in one of the trailers highlights this concept, showing a player negotiating with another before being ambushed by a hidden opponent. This type of dynamic interaction between players is reminiscent of popular games like The Division’s Dark Zone and Call of Duty’s DMZ, where social dynamics play a crucial role in the gaming experience. The injection of tense moments and the element of surprise elevates the gameplay beyond simply defeating AI enemies and looting, making each match feel fresh and engaging.
A recent technical test of Arc Raiders’ PvPvE mode was well-received, leading to the game becoming the fifth-most-wishlisted on Steam. The potential success of Arc Raiders could pave the way for more PvPvE shooters to enter the gaming scene and prove that this genre can be just as exciting and enjoyable as battle royales and hero shooters. With its unique blend of player interactions and intense gameplay, Arc Raiders may just be the game to crack the code and show the gaming community the thrill of PvPvE extraction shooters. Who knows, maybe this will be the start of a new trend in the gaming world.
















