Legendary drop prices have been doubled, and that’s just the start.

Developer People Can Fly has announced that the second spot for Outriders, currently being analyzed and expected to launch next week, will make major changes to the match’s loot system and Legendary drops. Since launching, players have complained about how these endgame weapons and items are doled out, and not simply the drop rate, but the many’gates’ placed around acquiring specific types.

Well, People Can Fly’s doing something about it. Legendary drop rates will be increased by 100 percent across the board, whereas the previous’level mounts’ will be eliminated, meaning that the objects will start to fall when defeating an enemy of any level (though the base climbing will still apply).

Moreover, the game will present an anti-duplication system (getting multiple drops of the same Legendary was a frequent complaint) that will signify any duplicate objects are re-rolled once. “Notice that this system does not ensure that each drop will be exceptional,” the developer clarifies. “Rather, it’s intended to provide a second roster at avoiding a duplicate.”

There are also changes to what directors will fall, and the fortune system generally has been improved so”players should no longer experience long droughts without a Legendary item dropped throughout endgame.”

Finally, Outriders recently issued players using an’appreciation package’, and also the rollout went somewhat awry. “We are sorry that a lot of you received a weapon you previously had got. This was not our intention,” People Can Fly states. The programmer is re-working the bundle and also will re-grant it to players who have claimed it since it had been released. This type of hitch is at least relatively small, unlike the dreadful bug that began wiping out players’ entire inventories back in April.

There are a bunch of other bug fixes and minor gameplay tweaks in the complete notes, but the largest change here is unquestionably that change to Legendaries: an 100% increase in the drop rate suggests an endorsement that something was wrong indeed. Whether this helps Outriders remain interesting in the long-term, nevertheless, remains to be seen.