Horizon Zero Dawn did well on PC, so we’re gambling the sequel will follow. Eventually.

Sony debuted 14 minutes of Horizon Forbidden West gameplay at its own State of Play demonstration today, which you can see above.

Forbidden West hasn’t yet been announced for PC, but we’ve got great reason to believe it will finally land on our favorite platform. Horizon: Zero Dawn was a former PlayStation exclusive that struck PC three years after its console debut, and performed admirably. According to a Sony Investor presentation, the Horizon PC port gave the firm a 250% yield on its investment, and that’s to say that it gave Sony a very good reason to get it done again.

And again it did with Days Gone, which had its own successful PC introduction a few weeks ago. We are also getting a PC version of Uncharted 4, according to the same investor demonstration, which is basically like Nintendo declaring Mario’s coming to the damn pc.

We feel quite confident supposing that the sequel into Horizon Zero Dawn will also come to PC daily, though likely years after it strikes the PlayStation 5 sometime in 2021.

The State of Play debuted 14 minutes of drama, and it seems pretty nice. I am getting flashbacks to those old Crysis vegetation tech demos with how lush Forbidden West looks. The leaves are equally numerous and green.

We also got a quick survey of several changes and improvements to how Horizon plays. Mounted combat resembles a big bargain, with enemies now riding machines, from small robo dinos to massive robo mammoths. It appears like scaling and combat tend to be more tightly integrated, together with Aloy popping arrows off while booted walls. There’s a glider now too, because every game needs a glider in this post Breath of this Wild world.

Underwater navigation looks like a marquee attribute, equally as part of your typical open world exploration and for stealthy battle functions. We’ll get some combat additions, as anticipated, such as special moves and new gadgets. My favorite’s the goop launcher.

Overall it looks like a safe sequel, enlarging in organic ways without totally redesigning the first Horizon. I’m excited about playing it using mouse-aim, hopefully sometime before I turn 40.


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