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Action games often promise the excitement of a well-choreographed martial arts film, but the reality can often be a frantic mess rather than a graceful display of fighting skills. Forestrike, a new action roguelike game announced by Devolver at BitSummit, aims to tackle this issue by introducing a unique gameplay mechanic that allows players to anticipate and plan their moves in advance.

In Forestrike, players take on the role of a novice martial artist on a mission to free their country from the clutches of an evil admiral by engaging in a series of challenging kung fu battles. Despite being outnumbered in every encounter, players have the advantage of using the Foresight ability, which enables them to envision the upcoming fight and strategize their moves beforehand.

Essentially, Forestrike is a blend of high-stakes action and puzzle-solving, where players must carefully plan their actions to evade enemy attacks and emerge victorious. Failure in any fight means the end of the run, but the Foresight ability allows players to rehearse and refine their strategies until they are ready to face their opponents in real-time combat.

Players will have the opportunity to choose from techniques belonging to five different martial arts schools, each offering a unique set of abilities and playstyles. The game features captivating 2D pixel art visuals by Skeleton Crew, the team behind the acclaimed action adventure game Olija, known for its engaging gameplay and captivating grappling hook mechanics.

Forestrike is scheduled for release in 2025, offering players a fresh and innovative take on the action roguelike genre. With its focus on strategic planning and reactive combat, the game promises to deliver an engaging and challenging experience for fans of martial arts and action games alike. Stay tuned for more updates on this exciting new title from Devolver.