Masahiro Sakurai, the legendary game designer behind Super Smash Bros. Ultimate, recently shared insights on the collaborative effort behind collision animations in the game. In a recent YouTube video, Sakurai highlighted the importance of teamwork between animators and game designers to ensure that attack collisions in the game feel just right.
Rather than simply lining up the point of impact and reaction, the team worked together to find the perfect balance that not only looks good visually but also feels satisfying when landing punches in the game. Sakurai emphasized that prioritizing fun gameplay experiences is key, even if it means sacrificing perfect visual alignment in collision animations.
For players who have studied the intricacies of Smash Ultimate attack frames, observing the slight discrepancies in collision animations may not come as a surprise. However, hearing about the intentional design choices from Sakurai himself adds a new layer of appreciation for the game’s development process.
What are your thoughts on Sakurai’s latest video update? Share your opinions in the comments below and stay tuned for more insights into the world of Super Smash Bros. Ultimate.
In addition to discussing collision animations, Sakurai also touched on the importance of character silhouettes in creating a cohesive visual experience for players. By focusing on both the visual and tactile aspects of gameplay, the team behind Smash Ultimate continues to prioritize the player experience above all else.
As fans eagerly await future updates and character reveals for Super Smash Bros. Ultimate, Sakurai’s dedication to teamwork and gameplay shines through in every aspect of the game’s development. Whether you’re a seasoned player or a newcomer to the world of Smash, there’s always something new to discover and appreciate in this beloved fighting game franchise.