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Destiny: Rising, a new mobile game developed by NetEase in collaboration with Bungie, has been officially announced after months of speculation. The game is set to be a third-person looter shooter, similar to Destiny 2 on consoles and PC, but with a twist – it will be set in an alternate Destiny timeline before the events of the previous games.

Unlike its predecessors, Destiny: Rising will introduce a whole new set of class archetypes as it takes place before the establishment of hunters, titans, and warlocks. The game will feature familiar modes such as missions, strikes, and six-player PVE, but will also include new immersive modes unique to the game.

Although Bungie’s involvement in the development of Destiny: Rising seems minimal, with NetEase taking the lead, the game is said to have received support from Bungie. The relationship between the two companies remains unclear, but it seems that Bungie has granted NetEase creative freedom to develop their own vision for the game.

One thing that players can expect from Destiny: Rising are microtransactions. While no details have been revealed about the in-game purchases, it is likely that the game will follow a similar model to Diablo Immortal, another game developed by NetEase in collaboration with Blizzard, which has generated significant revenue through microtransactions.

Diablo Immortal faced backlash from fans for its heavy reliance on microtransactions, but still managed to become a successful game financially. It is expected that Destiny: Rising will follow a similar path, attracting both criticism and financial success.

Despite being in the early stages of development, Destiny: Rising will begin closed alpha tests on November 1st, giving players a first look at the game and a chance to provide feedback before its official release. Fans of the Destiny franchise can look forward to a new gaming experience on their mobile devices with Destiny: Rising.