The highly anticipated sequel to the popular city-building survival game Frostpunk is set to launch with official modding support, a feature that was frequently requested by fans of the original game. Developers 11 bit studios have confirmed that Frostpunk 2 will come with a dedicated modding tool called FrostKit, allowing players to create custom content and expand the game’s universe in new and exciting ways.
Embracing Modding Culture
For the first Frostpunk game, 11 bit studios used a proprietary, in-house engine which made implementing mod support a challenging task. However, with the development of Frostpunk 2, the decision was made to switch to Unreal Engine, which has made it possible for the developers to provide official modding tools for players. This move has been met with enthusiasm from the gaming community, as modding has long been a popular way for players to enhance and extend the lifespan of their favorite games.
In a statement announcing the official modding support for Frostpunk 2, 11 bit studios expressed their excitement about the possibilities that FrostKit will offer to players. With FrostKit, players will have the ability to create custom maps, populate them with unique models, and set up new cities with custom scenarios. This opens up a world of creative opportunities for players to tailor their gameplay experience to their preferences and imaginations.
Beta Testing and Community Feedback
While the full release of FrostKit will coincide with the launch of Frostpunk 2 later this month, a beta version of the modding tool will be made available to creators. This beta version will give modders access to most of FrostKit’s functionalities, with the developers planning to iteratively upgrade the tool based on feedback from the community. To kick off this process, a closed beta will be conducted with selected members of the modding community before the official release.
According to 11 bit studios, the beta version of FrostKit will serve as a valuable testing ground for identifying what works well and what needs improvement. By involving the modding community in the development process, the developers hope to ensure that the final release of FrostKit meets the needs and expectations of players who are eager to dive into the world of modding Frostpunk 2.
Unleashing Creativity with FrostKit
In a video posted on YouTube, 11 bit technical director Szymon Jablonski highlighted the creative potential of FrostKit, emphasizing that players will be able to “build or modify practically everything inside your game.” With the ability to create custom maps, models, and scenarios, players will have the freedom to shape their own unique vision of the Frostpunk universe.
The possibilities offered by FrostKit are truly limitless, allowing players to experiment with different settings, themes, and gameplay mechanics to create a truly personalized gaming experience. Whether players want to explore ancient civilizations, futuristic worlds, or entirely new scenarios, FrostKit will empower them to bring their creative ideas to life within the Frostpunk 2 universe.
As Frostpunk 2 prepares for its release on Steam on September 20, players can look forward to a delayed launch date that has been chosen to ensure that the game is delivered with all the features and polish that players deserve. By prioritizing a high-quality release experience, 11 bit studios aims to provide players with a seamless and engaging gameplay experience from day one.
In conclusion, the official modding support for Frostpunk 2 represents a significant milestone for the game and its community. With FrostKit, players will have the tools they need to unleash their creativity and shape the world of Frostpunk 2 in ways that were previously unimaginable. As the game prepares to launch, players can anticipate a new era of possibilities and endless opportunities for exploration and customization within the Frostpunk universe.