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Fans of the dark fantasy action game Bloodborne may never see an official remake or remaster, but that hasn’t stopped them from creating their own versions of the game. One such fan project is Bloodborne Top Down Arena, developed by solo developer Maxime Foulquier. This new project takes the gameplay of Bloodborne and reimagines it in a Diablo-style top-down perspective.

Foulquier recently announced the project, showcasing a short clip of the game in action. The gameplay features elements like dodge roll invincibility and gory finishers, reminiscent of the original Bloodborne experience. While the fan game is not yet available for play, Foulquier is looking for volunteer play testers to help refine the game.

It is unclear whether Bloodborne Top Down Arena will recreate the entire map of Bloodborne or focus on a smaller combat arena. However, given the nature of the project, it seems likely that it will be a more condensed version of the game. Additionally, Foulquier may need to consider changing the name of the project to avoid potential legal issues, as seen with a previous fan project called Bloodborne Kart.

Bloodborne holds a special place in the hearts of fans, as it has not been officially ported to PC or PS5, and there are no current plans for a remaster or sequel from FromSoftware. Despite this, fan projects like Bloodborne Top Down Arena help to keep the excitement and anticipation for the game alive within the community.

While games like Dark Souls, Sekiro: Shadows Die Twice, and Elden Ring have received widespread acclaim, Bloodborne remains a beloved title among PlayStation players. Projects like Bloodborne Top Down Arena serve as a testament to the enduring popularity and creativity of the Bloodborne fanbase, keeping the spirit of the game alive for years to come.